AIRSOFT MISSION GAMES

AIRSOFT MISSION GAMES

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EVENT LINKS:

EVENT INFO:


Date: March 9th, 2024

Time: 9:30am - 4pm


Check-in: 0900-1030

Briefing: 1030-1045

Team Assembly: 1045-1100

Chrono: 0930-1030 (anyone not chrono’d before briefing will chrono after)

The time for the event may change and are not exact. Times are a guideline.


COST:

Pre-Registration

Own Equipment $42.40

Rental Equipment $84.80

GENERAL INFO:


RENTALS ARE FIRST COME FIRST SERVE. Cannot be pre-registered.


Only smoke grenades purchased at Pev's are allowed.


No pyro grenades. Bang 22, Bang-XL, and Thunder Bs are allowed. If it is not listed, ask the staff before the event.


There is no Bang Bang, Safety Kill, Melee kill, etc at Pevs. You can out of courtesy bang bang someone but it is not mandatory.


Food and water are available for purchase. They are located at the concession stand, by check-in.

FPS / JOULES:


Semi-Auto limit; 1.6j 


Full-Auto limit; less than 1j 


LMG limit; 1.6 with 60 ft minimum engagement distance


Bolt Action; 1.8j with a 60 ft minimum engagement distance



Rate of Fire 20 rounds per second max.

MISSION DETAILS:

Mission 1: Capture the Flag

Objective: Capture the other team's flag by bringing it to your spawn, the first team to do so wins. One flag is located by the trailer on Scrapyard, and the other is by the middle trailer on Barnyard.\


 Special Rules: When a player is hit carrying a flag they are to drop the flag where they were hit. No medics. 5 lives


 Area Of Operation; Barnyard, Scrapyard, Valley


Time frame: 20-minute round 


 Start: 1100 to 1120




Mission 2: Rush

The attacking team aims to destroy three M-Com stations by starting a timer and running it down to zero. The defending team's goal is to stop the attackers from destroying the M-Com stations and eliminating the attackers. The attacking team has a limited number of respawns. Each time an attacker respawns, the team loses a ticket; when zero tickets are remaining, respawns are locked. 


Special Rules: Medics (see medic rules). Attacking team respawn limit


 Area Of Operation; Sniper Ridge, Fort, Valley, Barnyard


Time Frame: 2 Hours


Start: 1130 to 1330



Lunch Break 1330 to 1430



Mission 3: Fort Defense

The Fort Team’s objective: Prevent the fort from being destroyed by the rocket. The Attacking team objective: Carry the Javelin case to the firing location to win (marked by a flag). 


 Special Rules: Medics (see medic rules), Unlimited Respawns


 Area Of Operation; Fort, Valley, Barnyard, and Woods. The Javelin case requires two players to move, If you are hit while carrying an item drop it where you were hit.


Time Frame: 1 Hour 20 mins


Start: 1440 to 1600



Special Rules for the Event: (Normal field rules are ALWAYS in effect)


*Unlimited Respawns.



 *Medics Enabled: Each player can be revived by a medic once per life. For a medic to revive a downed player, the medic will tie a piece of white ribbon around the downed player’s arm. Waiting to be revived is optional. Players can either wait for a medic to show up or walk back to spawn. There is a 2-minute MAXIMUM bleed-out time. Medics will be marked with a White armband. 


*All HPA Users are required to have Tournament Locks. If needed, they will be provided.

Airsoft Gun Tech/Upgrades Available

MORE INFO

Pev's holds no responsibility on pricing/labor or equipment.

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