AIRSOFT MISSION GAMES

NEXT AIRSOFT MISSION: DECEMBER 7th, 2025
OPERATION: HEPHAESTUS
OWN EQUIPMENT
RENTALS CANNOT BE PRE-REGISTERED.
THEY ARE FIRST COME-FIRST SERVE.

EVENT INFO:
Date: SEPTEMBER 21st, 2025
NO REFUNDS. EVENT RAIN OR SHINE
Check-in: 1000-1130
Briefing: 1130-1145 - Must be checked-in to be able to play the Event
Team Assembly: 1145-1200
Chrono: 1000-1125 (anyone not chrono’d before briefing will chrono after)
The time for the event may change and are not exact. Times are a guideline.
GENERAL INFO:
RENTALS ARE FIRST COME FIRST SERVE. Cannot be pre-registered.
Only smoke grenades purchased at Pev's are allowed.
No pyro grenades. Bang 22, Bang-XL, and Thunder Bs are allowed. If it is not listed, ask the staff before the event.
There is no Bang Bang, Safety Kill, Melee kill, etc at Pevs. You can out of courtesy bang bang someone but it is not mandatory.
Food and water are available for purchase. They are located at the concession stand, by check-in.
FPS / JOULES:
Semi-Auto limit; 1.6j
Full-Auto limit; less than 1j
LMG limit; 1.6 with 50 ft minimum engagement distance
DMR limit; 1.8j with 50 ft minimum engagement distance
(mechanically and electronically locked to semi-auto)
Bolt Action; 2j with a 100 ft minimum engagement distance
Rate of Fire 20 rounds per second max for any and all full auto.
TACTICAL OPERATIONS BRIEF
OPERATION HEPHAESTUS
Location: Barnyard Field – Pevs Paintball & Airsoft
Date/Time: 12-7-2025
Mission Timeframe: 1210 to 1340
SITUATION
Blue Team’s scout aircraft, Callsign “Vulcan,” has been shot down over the Barnyard Sector. The pilot, B. Rogers, is down and unaccounted for. The crash site—codename “The Anvil”—contains a critical black box, codenamed “The Ember,” holding encrypted mission data.
Both forces are advancing on the wreck. Blue must rescue and destroy; Red must capture and secure. Time is limited, and command wants results.
BLUE TEAM OBJECTIVES
- Rescue B. Rogers – Locate and extract the downed pilot to Blue extraction.
- Recover
The Ember – Secure the black box and return it to Blue Command.
- Destroy
The Anvil – Simulate demolition of the fuselage (staff-controlled).
RED TEAM OBJECTIVES
- Capture B. Rogers – Locate and escort the pilot to Red Command.
- Recover
The Ember – Secure the black box and return it to Red HQ intact.
- Secure
The Anvil – Prevent Blue’s demolition and control the wreckage.
WIN CONDITIONS
- The team completing
two of three objectives wins the operation.
- Tie-Breaker: Control of
The Anvil at end of round.
- Bonus Points: Fastest extraction / lowest team casualties.
MISSION 2 — ASSAULT THE FORT
Location: Barnyard Field, Citadel Scrapyard & The Fort — Pevs Paintball & Airsoft
Timeframe: 1 hour 30 minutes
Comms: Open / Team Channel Only
SITUATION
Following the Vulcan crash, forces split: one element moves to extract the downed pilot from the Fort, while the opposing element holds the wreckage and seeks to sabotage Blue/Red comms infrastructure. The Fort is the designated extraction point for {Redacted}; it must be defended along with the supporting M-Com stations. Each M-Com has a 5 minute activation timer. The crash-site remnants remain contested — whoever raises their team flag there controls the wreckage.
OBJECTIVES
Defending Team (Fort / {Redacted} extraction)
- Defend the Fort and all M-Com stations until the pilot is evacuated.
- Prevent the enemy from raising their flag at the crash remnants.
- Maintain at least one M-Com online until evac.
Attacking Team
- Capture the crash-site remnants by raising your team flag at the location.
- Destroy all M-Com stations (each must count down to 0 for destruction).
- Deny the Fort’s defenders control long enough to prevent evac.
SPECIAL RULES
- M-Com Stations: Each station requires uninterrupted enemy presence to countdown a
5 minute timer. A ref must monitor and call the timer. Any interruption resets the timer.
- Crash-Site Capture: To capture the remnants, a team must
raise their flag at the site and hold it (flag must be visible and confirmed by a ref).
- Medics: Medic rules apply (see event medic rules sheet). Medics may revive per established mechanics — ref confirmation required.
- Respawn Waves: Respawns occur in timed waves. Individual respawn mechanics and intervals will be briefed by refs at start.
WIN CONDITIONS
- Primary: Team that achieves its mission objective(s) and prevents the enemy from completing theirs within the timeframe wins.
- Secondary: Fastest M-Com destruction / successful flag capture count as tiebreakers.
- Ref Decision: Refs may call sudden secondary objectives if match flow requires rebalancing.
General Information:
If you are Not checked-in by time of Briefing You do not get to play.
RENTALS ARE FIRST COME FIRST SERVE. Cannot be pre-registered.
ONLY SMOKE GRENADES PURCHASED AT PEVS ARE ALLOWED.
Allowed grenades are Bang 22, Bang-XL, Thunder Bs, and Breytac Thunder B conversions.
Ask the staff before the event if it can be used if it is not listed.
No Pyro Grenades are allowed
There is no Bang Bang, Safety Kill, Melee kill, etc at Pevs. At Pevs these are considered courtesy kills, and are optional to give and to take.
Food and water are available for purchase. They are located at the concession stand, by check-in.
Staff Information:
Each Ref will be given a Dead Zone to manage. Red team has Compound’s Dead Zone, Blue team has Barnyard Dead Zone (The one near Spools).
Make sure players have checked in and chrono’d Mark wristbands and tape
Team tape (Red or Blue) is to be on both upper arms. Medic Tape is to be on one arm and is white.
The number of Medics per team is 1 Medic for every player 5 players (So out of 5 players one is a medic)
Each player will be given a Two-foot long piece of ribbon to use to revive players. For the Medic to use to revive them. The Ribbon stays on the player's arm till they go back to respawn.
Make sure your players understand the rules, game mode and spawn/respawn points
MANDATORY-PLEASE READ:
Full-seal safety-rated goggles are required to be worn on fields at all times. Do not remove your goggles on the field. Mesh goggles are NOT allowed.
Barrel Covers must be on rifles, mags out, HPA lines disconnected, and pistols holstered anytime you are not in play. Barrel plugs are NOT allowed.
No Blind Firing – You must always be able to see your target while shooting at them.
You are responsible for the safety of your own equipment. Pev’s is not responsible for any equipment left unattended. If you are renting equipment, you are responsible for its safe return. You will be asked to pay for replacement costs if it is lost or stolen.
Pevs does not have a ‘bang-bang’ or safety kill requirements, they are classified as courtesy kills and do not count as kills unless or until the target voluntarily declares themselves out.
Melee is not allowed.
Pevs is a family-friendly establishment. Alcohol and marijuana is prohibited. Smoking and vaping are allowed ONLY in the designated smoking zone near the parking lot.
All BBs must be purchased from Pevs due to Loudoun County's environmental code.
Climbing on the cover, crawling under trailers, entering trailers, or leaving the play zone is NOT allowed.
If you or someone around you gets injured, please notify the staff.
If someone’s eye protection falls off, immediately shout ‘BLIND MAN!’ and cease playing. If you hear Blind Man called: cease-fire, repeat the call, and wait in place until staff declares an all-clear.
Chrono: will chrono after this (anyone not chrono’d before briefing will chrono after)
Zero Tolerance for cheating. Call your hits, if you are unsure, call it anyways. When you are hit, put your hand up and yell 'Hit'. If you are able to be revived, take a knee and keep your hand up, or use a dead rag.
Food and water are available for purchase. They are located at the concession stand, by check-in.
Airsoft Gun Tech/Upgrades Available
Pev's holds no responsibility on pricing/labor or equipment.


